Loot Scooch #21: Glasstaff’s Game

  • Sagnus is in the pit. Glasstaff speaks to him from the top. “It’s seems you’ve forgotten my generous offer…. Keep quiet and I’ll spare you.” Sagnus can hear him but not see him.
  • Sildar calls out, “I’ll check the tunnel!”.
  • As he goes to sprint into the tunnel he slips on the ball bearings and falls into the Crevasse taking damage.
  • Wood finds a red cloak near the stairs in the Cellar. It’s wet and covered in oil. He also discovers that the door at the top of the stairs is unlocked.
  • Sagnus tries communicate with Glasstaff from inside the pit. When there is no reply he calls out for help.
  • Aster sees a wounded Sildar climbing out the Crevasse. They make eye contact. Sildar notices Aster is carrying a lot of loot. He silently shakes his head and immediately heads down the tunnel. This time more carefully.
  • Wood helps Sagnus out of the pit. They notice some footprints in the dust on the northern edge of the pit. 
  • Sagnus casts Burning Hands at the north edge of the pit, hoping to catch an invisible Glasstaff. There is no reaction.
  • Wood casts Cure Wounds on Sagnus. They open the doors to the Crypt. Wood calls out behind him to the east, “He was in here!”.
  • Sagnus enters the Crypt and sees Glasstaff casting a spell from a scroll, his invisibility wearing off as he does so.
  • Sagnus and Wood are hit by a Fireball. Wood manages to dodge some of it but Sagnus is left unconscious.
  • Mud hears the Fireball and runs in from the Cellar. He tries to jump the pit but slips in the dust and falls into the pit.
  • Wood drags Sagnus out of the Crypt and closes the doors behind them. He casts Cure Wounds on Sagnus and he regains consciousness.
  • Wood helps Mud out of the pit and runs for the Crevasse area to find Sildar. He gets as far as the secret door which is only just open.
  • Glasstaff pulls open the secret door and fires threes Magic Missiles at Wood, knocking him unconscious.
  • Aster, Sagnus and Mud, in the Pit area, hear a door to the south east squeak.
  • Mud tries to scooch along the edge of the pit but falls back in.
  • Aster ties a rope to the door handles and throws the other end into the pit. She then readies her crossbow.
  • Sagnus readies his Ray of Frost.
  • Aster and Sagnus, in the Pit area, hear a spell being cast at the east end of the room.
  • A round later they hear a man yelling in the distance.
  • Wood stabilises as Mud enters the Cellar and spots him on the floor.

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